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Monopoly
Marmalade Game Studio
Software
Blender
Maya
Photoshop
Unity
Tasks
Environment Modelling and Texturing
I worked on the most recent theme for Marmalade Game Studio's Monopoly, which was the underwater city of Atlantis. My tasks consisted of environmental work, creating the coloured player sets, and the colourful coral and seaweed that featured heavily on this board.
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