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MouseTrap

Software

Maya
Blender
Photoshop
Substance Painter
Unity

Tasks

Modelling and Texturing all player cosmetics and outfits

MouseTrap was a very fun project to work on (unsurprisingly, it's a game where you dress up a mouse and collect cheese!). I was tasked with creating all of the cosmetics for mice, which players could either purchase or unlock through playing the game and earning points.
The cosmetics ranged from skins and shirts, to hats and glasses, backpacks, and even full body outfits like onesies. As you can imagine, we had a lot of fun coming up with these, and some of my personal favourites are featured here (and yes, one outfit is just a giant piece of cheese).

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