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The Game of Life 2
Marmalade Game Studio
Software
Maya
Blender
Photoshop
Unity
Tasks
Environment Modelling, Texturing, and Lighting
Environment Animation
Character Modelling, Rigging, and Animation
Asset Modelling and Texturing
Player Outfit Creation
NPC Modelling and Texturing
I worked on two themes for The Game of Life 2, which were El Dorado, and Superhero World. For both of these themes, I had the opportunity to work on mulptiple different tasks, varying from environment modelling and lighting, to character modelling, rigging and animation. I also was in charge of all the player outfits for both themes.
El Dorado in particular was a lot of fun to work on, with all the animal modelling and animation requirements, and working on the quetzalcoatl that guards the spinner is definitely a highlight of the theme for me!
Superhero World presented lots of opportunity for classic comic book references, and so Super Hamster and Captain Squirrel were created! Adding these small but important details around the world definitely added a lot of depth, and made the whole map feel much more alive.